

Education, Defence, Crimefighting budgets now only cost 1/4th for colonies.

Revised historical events to balance the game better. Rebalanced effects from invention events according to feedback. Alliances are now prolonged if they expire during a war involving both parties. At 10% plurality you only get 10% of the effect, while at 100% plurality you get 100% of the effect. Plurality now affects the militancy change from reforms on pops. Plurality is now increased by your average consciousness, instead of a fixed value. Provinces taken from other nations colonies are now flagged as colonies as well. Provinces taken from primitive nations are now flagged as colonies. Warexhaustion now increases slightly faster. You can now dismiss leaders without a command at will. You can now use the '*' key to center on the currently selected province.

Added a huge amount of leader pictures to historical leaders. Added a lot more commands and triggers for AI files and Events. Added a fifth mapmode with button to view revolt risk in your country. Added a new scenario, which starts in 1881, called "A Place in the Sun". You can only do this if they are on the same continent as your capital, OR they have a province where the dominant culture is your nations dominant culture. Its now possible to grant statehood to colonies manually. If anyone has links to other versions, please PM me the link, Thank-you Strategy First North American Version 1.01 Italian Version is shipped as 1.03 already. This update works with 1.00, 1.01 and 1.02 versions (German language) of Victoria. This update works with 1.00 and 1.01versions (Spanish language) of Victoria This update works with 1.00, 1.01 and 1.02 versions (French language) of Victoria This update works with 1.00, 1.01 and 1.02 versions (English language) of Victoria This update works with 1.00, 1.01 and 1.02, and all 1.03 versions (English language) of VictoriaĮDIT: link does not apear to work anymore so I have added the patch as attachment. OFFICIAL Patch for Victoria is Version 1.04
